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Snes mortal kombat trilogy rom
Snes mortal kombat trilogy rom





snes mortal kombat trilogy rom

In earlier versions of the game, Tremors bio would show from some sort of glitch only with Rains name. More for the other systems, however.Īlso, Rain was originally supposed to be a character called Tremor.

snes mortal kombat trilogy rom

In the end there were 30 characters and 29 backgrounds for the N64. Midway then decided to use another actor for Johnny Cage, which would make him the only character in MKT to use new sprites.Īt first there were only to be 29 characters and 26 backgrounds. The actor that did his MOCAP in MK2 was fired for advertising with another company, using his role as Johnny Cage. More on Johnny Cage: He was the only character that wasn’t going to appear in MKT.

snes mortal kombat trilogy rom

It had pieces of all the mortal kombat games before MKT. Originally there was another Logo they used but then replaced it with the current one. Note that Scorpion’s life bar text is different to Smoke’s life bar text (UMK3 Saturn, and later, MKT N64 didn’t remove this.) Also, the lightning all the way in the back of the Portal is viewed, but the PSX, PC, and Saturn version scrapped that. Johnny Cage is not present.īottom left: Scorpion beats Smoke in the Portal arena. The screen used the UMK3 character selection screen as base, and Rain’s and Noob Saibot’s portraits are replaced by a pallete swapped version of Sub-Zero’s MKII portrait (Rain), and Reptile’s MKII portrait (Noob). Top right: An early version of the character selection screen. Wikipedia has some information about the beta version of MKT:







Snes mortal kombat trilogy rom